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Please use this identifier to cite or link to this item: http://ir.ncue.edu.tw/ir/handle/987654321/11651

Title: Smooth Shape Interpolation for 2D Polygons
Authors: Lin, Ping-Hsien;Lee, Tong-Yee
Contributors: 資訊工程學系
Keywords: 2D Shape Morphing;Correspondence;Triangulation;Vertex interpolation
Date: 2008-09
Issue Date: 2012-06-18T02:29:05Z
Publisher: Inderscience
Abstract: In 2D morphing, both source and target shapes can be triangulated into compatible polygons to establish correspondence. Once the correspondence between a source and a target 2D shape is established, the linear vertex interpolation is usually used for generating in-between shapes. However, this naive scheme usually generates unnatural interpolated results. In this paper, we present a fast and easy-to-implement 2D shape interpolation scheme to generate visually pleasing morphs between 2D polygons. Each triangle in a compatible triangulation is represented by a stick structure. The intermediate shape of a triangle is interpolated using this stick structure. All of these intermediate triangles are then assembled together according to a predetermined order. Several examples of aesthetically pleasing morphs are demonstrated using the proposed method. All of these morph sequences can be generated in real time.
Relation: International Journal of Innovative Computing, Information and Control, 4(9): 2405-2417
Appears in Collections:[資訊工程學系] 期刊論文

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