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請使用永久網址來引用或連結此文件: http://ir.ncue.edu.tw/ir/handle/987654321/15184

題名: Mesh Pose-Editing Using Examples
作者: Lee, Tong-Yee;Lin, Chao-Hung;Chu, Hung-Kuo;Wang, Yu-Shuen;Yen, Shao-Wei;Tsai, Chang-Rung
貢獻者: 資訊管理學系
關鍵詞: Pose-editing;Example mesh;Animation;Deformation;Skeleton
日期: 2007-09
上傳時間: 2013-01-07T08:47:10Z
出版者: John Wiley & Sons, Ltd.
摘要: An easy-to-use mesh pose-editing system is presented. We take advantage of both skeleton-based and example-based approaches in order to provide an intuitive way for artists to edit mesh poses. Our system automatically extracts the skeletons of the remaining example models once the skeleton of a reference mesh is constructed. In our editing system the desired skeleton can be easily and naturally posed using an inverse kinematics (IK) algorithm incorporated with searching the optimal weights in the defined skeleton space of examples meshes. Eventually, the desired shape with detailed deformation can be constructed by blending the example meshes. Experimental results show that the proposed system provides an easy and intuitive control on mesh pose-editing.
關聯: Computer Animation and Virtual Worlds, 18(4-5): 235-245
顯示於類別:[資訊管理學系所] 期刊論文

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